A member of the All-Big 12 second team, Taz Sherman took a leap following Miles McBride’s departure. As a high school senior, Sherman had 0 division 1 offers, so he played at Collin College for 2 years before transferring up to West Virginia. Despite being a 5th year senior, Sherman is young for his class and will turn 23 after the draft. As a senior at West Virginia, Sherman averaged 17.7 PPG, 3 RPG, 2.4 APG, 1.3 SPG, and 2.7 TOPG on shooting splits of 41/35/80. Below is his full scouting report:
Name: Taz Sherman
Wingspan/ standing reach: 6’4 ½ / 8’1 ½
Hand size: N/A
Pre-Draft team: West Virginia
- 3 level scoring upside
- Shoots off the dribble well
- Comfortable driving with both hands
- Draws contact and gets to the line at a good rate
- Can shoot over defenses
- Quick, advanced footwork on spot up jumpers
- Deep range on jump shot
- Should be able to hit movement jumpers off of screens
- Tight handle with creative moves; strong body fakes
- Good at generating turnovers; active hands on defense
- Good passer that can see everyone on the court
- Can get a bit of tunnel vision on jumpers at times
- Underwhelming size and frame for a combo guard
- Needs to get stronger and add weight- skinny shoulders
- Must get more consistent finishing with his left hand
- Jump shot release is a bit long
- Needs to up his efficiency
- Never averaged more APG than TOPG at WVU
- Defensive awareness comes and goes
Taz Sherman is a dynamic scorer with good creation ability, tough shot making, and playmaking upside as a combo guard. While he can get tunnel vision at times as a scorer, he still sees the floor well and has good passing instincts, with some creative and advanced reads as a playmaker. A big part of his assist to turnover ratio being so low may be the lack of high-end talent, playing on the worst team in the Big 12. As a scorer, he has deep range, ability to score at all three levels, a tight handle that helps him create shots against smothering defense, and a high lift on his jump shot that helps him shoot over defenders. Another skill he has developed at nearly an elite level is using fakes to manipulate defenders, either getting his defender up in the air, or to get to his spot on the court.
In order to scale his game up to the NBA level, Sherman needs to up his efficiency, be fully engaged on defense, and play with 100% awareness on both ends of the floor. All of these are relatively easy tasks, and he should be able to prove skeptics that his efficiency woes were a team-related issue.
Similar to: Collin Sexton, Jordan Clarkson, Dion Waiters
Projected draft range:
Expected role: Bench scorer
Unplayable if: Jump shooting doesn’t translate, and shot selection and score-first mentality limits his scoring ability/team impact.
Exceeds expectations if: Jump shooting translates at a high level, and his creation ability works against NBA defenders, while maintaining neutral defensive impact.